Gioiello Ambito {6}
Artefatto
Quando il Gioiello Ambito entra nel campo di battaglia, pesca tre carte.
{T}: Aggiungi tre mana di un qualsiasi colore.
Ogniqualvolta una o più creature controllate da un avversario ti attaccano e non vengono bloccate, quel giocatore pesca tre carte e prende il controllo del Gioiello Ambito. STAPpalo.
Illustrated by Jason A. Engle
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Gioiello Ambito:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- A creature attacking a planeswalker you control won't cause Coveted Jewel's last ability to trigger. (2018-07-13)
- Coveted Jewel's last ability triggers after you declare blockers (or declare no blockers at all) if any attacking creatures are unblocked. It doesn't matter if some attacking creatures were blocked. (2018-07-13)
- Coveted Jewel's last ability resolves after blockers are chosen but before combat damage is dealt. (2018-07-13)
- If more than one opponent attacks you at the same time, Coveted Jewel's last ability triggers for each of them. You choose which player ends up with Coveted Jewel, but each of them draws three cards and has a chance to activate its mana ability. (2018-07-13)