Silumgar's Command (Commander 2017 #195)

シルムガルの命令 {3}{U}{B}

インスタント

以下から2つを選ぶ。

• クリーチャーでない呪文1つを対象とし、それを打ち消す。

• パーマネント1つを対象とし、それをオーナーの手札に戻す。

• クリーチャー1体を対象とする。ターン終了時まで、それは-3/-3の修整を受ける。

• プレインズウォーカー1体を対象とし、それを破壊する。

Illustrated by Nils Hamm

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for シルムガルの命令:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can’t choose new modes. (2015-02-25)
  • As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai’s Command, you would gain 4 life and then draw a card. (The order won’t matter in most cases.) (2015-02-25)
  • You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can’t be changed. (2015-02-25)
  • You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren’t chosen. For example, you can cast Ojutai’s Command without targeting a creature spell provided you don’t choose the third mode. (2015-02-25)
  • If all targets for the chosen modes become illegal before the Command resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets. (2015-02-25)