Tiefsee-Lauerer {2}{U}
Kreatur — Kalmar, Schrecken
Immer wenn du eine Karte ziehst, lege eine +1/+1-Marke auf den Tiefsee-Lauerer.
Wenn der Tiefsee-Lauerer stirbt, erzeuge X 1/1 blaue Kalmar-Kreaturenspielsteine mit Inseltarnung, wobei X gleich der Anzahl an +1/+1-Marken auf dem Tiefsee-Lauerer ist. (Sie können nicht geblockt werden, solange der verteidigende Spieler eine Insel kontrolliert.)
1/1
Illustrated by Jack Wang
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Tiefsee-Lauerer:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you draw multiple cards, the first ability will trigger that many times. Each of these abilities will cause a +1/+1 counter to be put on Chasm Skulker. (2014-07-18)
- If enough -1/-1 counters are put on Chasm Skulker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Squid tokens you get. For example, if there are two +1/+1 counters on Chasm Skulker and it gets three -1/-1 counters, you'll get two Squid tokens. (2014-07-18)