血の暴君 {4}{U}{B}{R}
クリーチャー — 吸血鬼
飛行、トランプル
あなたのアップキープの開始時に、各プレイヤーはそれぞれ1点のライフを失う。これにより失われたライフ1点につき、血の暴君の上に+1/+1カウンターを1個置く。
プレイヤーが1人ゲームに敗北するたび、血の暴君の上に+1/+1カウンターを5個置く。
5/5
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 血の暴君:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Blood Tyrant’s second ability causes each player to lose 1 life, including you. Blood Tyrant will count each player’s life loss, including yours, when determining how many +1/+1 counters it gets. (2009-02-01)
- Blood Tyrant’s third ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge. (2009-02-01)
- In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Blood Tyrant’s third ability can trigger. (2009-02-01)