Capitão do Marfim de Guarda {2}{G}
Criatura — Humano Guerreiro
Sobreviver {G} ({G}, {T}: Coloque um marcador +1/+1 nesta criatura. Use sobreviver somente como um feitiço.)
Cada criatura que você controla com um marcador +1/+1 tem atropelar.
Basta uma palavrinha para desencadear o estouro.
2/3
Illustrated by Aaron Miller
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Capitão do Marfim de Guarda:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The cost to activate a creature’s outlast ability includes the tap symbol ({T}). A creature’s outlast ability can’t be activated unless that creature has been under your control continuously since the beginning of your turn. (2014-09-20)
- Several creatures with outlast also grant an ability to creatures you control with +1/+1 counters on them, including themselves. These counters could come from an outlast ability, but any +1/+1 counter on the creature will count. (2014-09-20)