Necroplasma {1}{B}{B}
Creatura — Melma
All'inizio del tuo mantenimento, metti un segnalino +1/+1 sul Necroplasma.
All'inizio della tua sottofase finale, distruggi ogni creatura con costo di mana convertito pari al numero di segnalini +1/+1 sul Necroplasma.
Dragare 2 (Se stai per pescare una carta, puoi invece riprendere in mano questa carta dal tuo cimitero e mettere nel tuo cimitero le prime due carte del tuo grimorio.)
1/1
Illustrated by rk post
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Necroplasma:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Dredge can replace any card draw, not only the one during your draw step. (2024-01-12)
- If an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event. (2024-01-12)
- One card draw can't be replaced by multiple dredge abilities. (2024-01-12)
- You can't attempt to use a dredge ability if you don't have enough cards in your library. (2024-01-12)
- Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any actions until you've put that card into your hand and milled cards. (2024-01-12)
- If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was milled by the first dredge ability) may be used to replace the second draw. (2024-01-12)