Tag der Drachen {4}{U}{U}{U}
Verzauberung
Wenn der Tag der Drachen ins Spiel kommt, schicke alle Kreaturen, die du kontrollierst, ins Exil. Bringe dann ebenso viele 5/5 rote Drache-Kreaturenspielsteine mit Flugfähigkeit ins Spiel.Wenn der Tag der Drachen das Spiel verlässt, opfere alle Drachen, die du kontrollierst. Bringe dann die ins Exil geschickten Karten unter deiner Kontrolle wieder ins Spiel zurück.
Illustrated by Matthew D. Wilson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Tag der Drachen:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Auras attached to the exiled creatures will be put into their owners’ graveyards. Equipment attached to the exiled creatures will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. (2017-11-17)
- Token creatures will count to determine how many Dragon tokens you create, but they won’t be returned to the battlefield when Day of the Dragons leaves the battlefield. (2017-11-17)
- If Day of the Dragons leaves the battlefield before its first ability has resolved, its second ability will trigger and you’ll sacrifice any Dragons you already control. Then its first ability will resolve and exile your creatures forever, leaving you with that many Dragon tokens. (2017-11-17)
- All of the nontoken creatures you exiled return to the battlefield when Day of the Dragons leaves the battlefield, even if some or all of the Dragon tokens had already left the battlefield. (2017-11-17)