Fluch der nächtlichen Jagd {2}{R}
Verzauberung — Aura, Fluch
Verzaubert einen SpielerKreaturen, die der verzauberte Spieler kontrolliert, greifen in jedem Zug an, falls möglich.
Wenn der Mond aufgeht und der Blutrausch übernimmt, ist alles außer dem Töten egal.
Illustrated by Daarken
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Fluch der nächtlichen Jagd:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The enchanted player still chooses which player or planeswalker each creature they control attacks. (2011-09-22)
- If, during the enchanted player’s declare attackers step, a creature they control is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having the creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either. (2011-09-22)