Curse of the Nightly Hunt (Commander 2015 #147)

Fluch der nächtlichen Jagd {2}{R}

Verzauberung — Aura, Fluch

Verzaubert einen SpielerKreaturen, die der verzauberte Spieler kontrolliert, greifen in jedem Zug an, falls möglich.

Wenn der Mond aufgeht und der Blutrausch übernimmt, ist alles außer dem Töten egal.

Illustrated by Daarken

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Fluch der nächtlichen Jagd:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The enchanted player still chooses which player or planeswalker each creature they control attacks. (2011-09-22)
  • If, during the enchanted player’s declare attackers step, a creature they control is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having the creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either. (2011-09-22)