Crown of Doom {3}
Artifact
Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.
{2}: Target player other than Crown of Doom’s owner gains control of it. Activate only during your turn.
Every head it rests upon winds up severed.
Illustrated by Jasper Sandner
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Crown of Doom:
- You are Crown of Doom’s owner if it started the game in your deck. Therefore, once you hand off the Crown, your opponents cannot give it back to you by activating its ability (although other effects, such as the one Zedruu the Greathearted’s ability creates, may do this). (2014-11-07)