Emeria, die Himmelsruine
Land
Emeria, die Himmelsruine, kommt getappt ins Spiel.
Falls du zu Beginn deines Versorgungssegments sieben oder mehr Ebenen kontrollierst, kannst du eine Kreaturenkarte deiner Wahl aus deinem Friedhof ins Spiel zurückbringen.
{T}: Erhöhe deinen Manavorrat um {W}.
Illustrated by Jaime Jones
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Emeria, die Himmelsruine:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Emeria, the Sky Ruin’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control seven or more Plains as your upkeep starts, and (2) the ability will do nothing if you control fewer than seven Plains by the time it resolves. (2009-10-01)