Argentum Armor {6}
Artifact — Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip {6}
Mirrodin’s creator still lives, still shapes metal, and still commands world-shaking power.
Illustrated by Matt Cavotta
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Notes and Rules Information for Argentum Armor:
- The second ability triggers and resolves during the declare attackers step. The target permanent will be destroyed before blockers are declared. (2011-01-01)
- You may target any permanent with the triggered ability, not just one controlled by the defending player. If no other player controls a permanent, you must target one of your own. (2011-01-01)