Sanguine Bond (Commander 2013 #92)

血なまぐさい結合 {3}{B}{B}

エンチャント

あなたがライフを得るたび、対戦相手1人を対象とする。そのプレイヤーはその点数に等しい点数のライフを失う。

「血は一定だ。我が一滴飲むためには、誰かが流さねばならぬ。」――吸血鬼の夜侯、ヴラディーン

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 血なまぐさい結合:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption. (2009-10-01)
  • If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw. (2021-03-19)
  • If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once. (2021-03-19)
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. (2023-09-01)
  • In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase. (2024-04-12)