Behemoth Spezzamagie {1}{R}{G}{G}
Creatura — Bestia
Il Behemoth Spezzamagie non può essere neutralizzato.Le magie creatura con forza pari o superiore a 5 che controlli non possono essere neutralizzate.
“Alcuni pensano che la sua immunità alle contromagie si sia evoluta grazie ai continui attacchi magici a Naya. Io penso che si sia semplicemente mangiato un gruppetto di maghi."—Broka, cacciatore a percussione
5/5
Illustrated by Jason Chan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Behemoth Spezzamagie:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Any spells or abilities that would counter Spellbreaker Behemoth or (once it’s on the battlefield) a creature spell you control with power 5 or greater can still be cast or activated and will still resolve. They just won’t counter that spell. Any other effects they have will happen as normal. (2009-05-01)
- Effects that affect a creature’s power (such as the one from Glorious Anthem, for example) apply only to creatures on the battlefield, not to creature spells on the stack. (2009-05-01)
- If a creature card has “*” in its power, the ability that defines “*” works in all zones, including the stack. (2009-05-01)