Immerfell-Bärwesen {4}{G}
Kreatur — Elementarwesen, Bär
Verursacht Trampelschaden
Refugium 3, Refugium 3
Immer wenn das Immerfell-Bärwesen einem Spieler Kampfschaden zufügt und falls im Exil Karten sind, die von ihm ins Exil geschickt wurden, kannst du eine davon spielen, ohne ihre Manakosten zu bezahlen.
6/5
Illustrated by Allen Douglas
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Immerfell-Bärwesen:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- "Hideaway N" means "When this permanent enters, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains ‘The player who controls the permanent that exiled this card may look at this card in the exile zone.'" (2024-07-26)
- Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card. (2024-07-26)
- You choose and play the card while Evercoat Ursine's last ability is resolving and still on the stack. You can't wait to play it later in the turn. (2024-07-26)
- If one of the exiled cards is a land card, you may play it only if you have an available land play remaining this turn. (2024-07-26)
- If a spell has {X} in its mana cost, you must choose 0 as the value of X when playing it without paying its mana cost. (2024-07-26)
- If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell. (2024-07-26)