Alchemist's Talent (Bloomburrow Commander #22)

錬金術師の才能 {3}{R}

エンチャント — クラス

(次のレベルになることはソーサリーとして行う。そのレベルの能力を得る。)

錬金術師の才能が戦場に出たとき、宝物・トークン2つをタップ状態で生成する。

{1}{R}:レベル2

//Level_2//

あなたがコントロールしているすべての宝物は「{T}, このアーティファクトを生け贄に捧げる:好きな色1色のマナ2点を加える。」を持つ。

{4}{R}:レベル3

//Level_3//

あなたが呪文1つを唱えるたび、それを唱えるために宝物からのマナが支払われていた場合、このクラスは各対戦相手にそれぞれ、その呪文のマナ総量に等しい点数のダメージを与える。

Illustrated by Milivoj Ćeran

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 錬金術師の才能:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If a spell has {X} in its mana cost, use the value chosen for X to determine that spell's mana value. (2024-07-26)
  • Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3. (2024-07-26)
  • Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability. (2024-07-26)
  • Gaining a level won't remove abilities that a Class had at a previous level. (2024-07-26)
  • Gaining a level is a normal activated ability. It uses the stack and can be responded to. (2024-07-26)
  • You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2. (2024-07-26)
  • There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately. (2024-07-26)