両生類の神童 {1}{U}
クリーチャー — カエル・ウィザード
進化(あなたがコントロールしているクリーチャー1体が戦場に出るたび、そのクリーチャーのパワーかタフネスがこのクリーチャーよりも大きい場合、このクリーチャーの上に+1/+1カウンター1個を置く。)
対戦相手がマナ総量が両生類の神童のパワーより少なくクリーチャーでない呪文1つを唱えるたび、あなたはカード1枚を引く。
1/3
Illustrated by Caroline Gariba
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for 両生類の神童:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness. (2024-07-26)
- Whenever a creature you control enters check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all. (2024-07-26)
- If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats. (2024-07-26)
- If a creature enters with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger. (2024-07-26)
- If multiple creatures enter at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures you control enter, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing. (2024-07-26)
- When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature you control enters , its toughness is greater, so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve. (2024-07-26)
- Pollywog Prodigy's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. (2024-07-26)
- Once Pollywog Prodigy's last ability has triggered, it doesn't matter what happens to Pollywog Prodigy after that. Reducing its power or removing it from the battlefield won't stop the ability from resolving. (2024-07-26)