Feed the Cycle (Bloomburrow #94)

Feed the Cycle {1}{B}

Instant

As an additional cost to cast this spell, forage or pay {B}. (To forage, exile three cards from your graveyard or sacrifice a Food.)

Destroy target creature or planeswalker.

Sleeping beneath the sumac
—Squirrelfolk expression meaning “death”

Illustrated by Donato Giancola

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Feed the Cycle:
  • If you don’t have enough cards in your graveyard or a Food on the battlefield, you can’t choose to forage. (2024-07-26)
  • Once you announce that you’re casting a spell or activating an ability, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard or Foods you control to stop you from foraging. (2024-07-26)
  • Food is an artifact type. Even though it appears on creatures in some releases, it’s never a creature type. (2024-07-26)
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, when you forage, you can sacrifice Carrot Cake. (2024-07-26)
  • You can’t sacrifice a Food to pay multiple costs. For example, you can’t sacrifice a Food token to activate its own ability and also to forage. (2024-07-26)
  • Some spells and abilities that create Food tokens may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Food tokens. (2024-07-26)
  • Whatever you do, don’t eat the delicious cards. The raccoonfolk know better, and so should you! (2024-07-26)