Banditentalent {1}{B}
Verzauberung — Klasse
(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.)
Wenn das Banditentalent ins Spiel kommt, wirft jeder Gegner zwei Karten ab, es sei denn, er wirft eine Nichtland-Karte ab.
{B}: Stufe 2
//Level_2//
Zu Beginn des Versorgungssegments jedes Gegners und falls jener Spieler eine oder weniger Karten auf der Hand hat, verliert er 2 Lebenspunkte.
{3}{B}: Stufe 3
//Level_3//
Zu Beginn deines Ziehsegments ziehst du für jeden Gegner, der eine oder weniger Karten auf der Hand hat, eine zusätzliche Karte.
Illustrated by Volkan Baǵa
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Banditentalent:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Opponents can discard either one nonland card or two cards which may or may not be nonland cards. If they really want to, they can discard two nonland cards. (2024-07-26)
- Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3. (2024-07-26)
- Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability. (2024-07-26)
- Gaining a level won't remove abilities that a Class had at a previous level. (2024-07-26)
- Gaining a level is a normal activated ability. It uses the stack and can be responded to. (2024-07-26)
- You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2. (2024-07-26)
- There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately. (2024-07-26)