Caretaker's Talent (Bloomburrow #6)

Fürsorgetalent {2}{W}

Verzauberung — Klasse

(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.)

Immer wenn ein oder mehrere Spielsteine unter deiner Kontrolle ins Spiel kommen, ziehe eine Karte. Diese Fähigkeit wird nur einmal pro Zug ausgelöst.

{W}: Stufe 2

//Level_2//

Wenn diese Klasse Stufe 2 erreicht, erzeuge einen Spielstein, der eine Kopie eines Spielsteins deiner Wahl ist, den du kontrollierst.

{3}{W}: Stufe 3

//Level_3//

Kreaturenspielsteine, die du kontrollierst, erhalten +2/+2.

Illustrated by Lindsey Look

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Fürsorgetalent:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The new token created by the second class ability copies the characteristics of the original token as stated by the effect that created the original token. (2024-07-26)
  • The new token doesn't copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, color, and so on. (2024-07-26)
  • Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the new token will work. (2024-07-26)
  • Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3. (2024-07-26)
  • Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability. (2024-07-26)
  • Gaining a level won't remove abilities that a Class had at a previous level. (2024-07-26)
  • Gaining a level is a normal activated ability. It uses the stack and can be responded to. (2024-07-26)
  • You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2. (2024-07-26)
  • There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately. (2024-07-26)