Lieur-de-bête d'azur {1}{U}
Créature — rat et gredin
Vigilance
Le Lieur-de-bête d'azur ne peut pas être bloqué par des créatures de force supérieure ou égale à 2.
À chaque fois que le Lieur-de-bête d'azur attaque, jusqu'à une cible qu'un adversaire contrôle, artefact, créature ou planeswalker, perd toutes ses capacités jusqu'à votre prochain tour. Si c'est une créature, elle a aussi une force et une endurance de base de 2/2 jusqu'à votre prochain tour.
1/3
Illustrated by David Petersen
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
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Notes and Rules Information for Lieur-de-bête d'azur:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Once Azure Beastbinder has been blocked, increasing the blocking creature’s power to 2 or greater won’t cause Azure Beastbinder to become unblocked. (2024-07-26)
- A permanent that loses all abilities because of Azure Beastbinder’s last ability may later gain abilities. (2024-07-26)
- Azure Beastbinder’s last ability overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect. (2024-07-26)
- Effects that modify the creature’s power and/or toughness, such as the effect of Overprotect, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness. (2024-07-26)