Schwan der Erlösung {3}{W}
Kreatur — Vogel, Kleriker
Aufblitzen
Fliegend
Immer wenn der Schwan der Erlösung oder ein anderer Vogel unter deiner Kontrolle ins Spiel kommt, schicke bis zu eine nichtfliegende Kreatur deiner Wahl, die du kontrollierst, ins Exil. Bringe sie zu Beginn des nächsten Endsegments unter der Kontrolle ihres Besitzers mit einer Fliegend-Marke ins Spiel zurück.
3/3
Illustrated by Christina Kraus
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Schwan der Erlösung:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. (2024-07-26)
- f a token is exiled this way, it will cease to exist and won’t return to the battlefield. (2024-07-26)