しつこい湿地忍び {1}{B}
クリーチャー — ネズミ・狂戦士
しつこい湿地忍びは、あなたがコントロールしていてこれでないネズミ1体につき+1/+0の修整を受ける。
スレッショルド ― あなたが1体以上のネズミで攻撃するたび、あなたの墓地に7枚以上のカードがある場合、{2}{B}を支払ってもよい。そうしたなら、あなたの墓地にあるしつこい湿地忍びをタップ状態かつ攻撃している状態で戦場に戻す。
3/1
Illustrated by Greg Staples
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for しつこい湿地忍び:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- As Persistent Marshstalker returns to the battlefield because of its triggered ability, you choose which player, planeswalker, or battle it’s attacking. It doesn’t have to attack the same player, planeswalker, or battle as your other Rats. (2024-07-26)
- Although Persistent Marshstalker’s last ability causes it to enter attacking, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won’t trigger when it enters attacking. (2024-07-26)