Sovrintendente di Guul Draz {4}{B}{B}
Creatura — Vampiro
VolareTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, le altre creature che controlli prendono +1/+0 fino alla fine del turno. Se quella terra è una Palude, quelle creature prendono invece +2/+0 fino alla fine del turno.
3/4
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Sovrintendente di Guul Draz:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. (2015-08-25)
- When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. (2015-08-25)
- If the ability has an additional or replacement effect that depends on the land having a certain basic land type, the ability will check that land’s type as the ability resolves. If, at that time, the land that entered the battlefield is no longer on the battlefield, use its types when it left the battlefield to determine what happens. (2015-08-25)