Unnatural Selection (Apocalypse #32)

Unnatural Selection {1}{U}

Enchantment

{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

What nature makes, magic can modify.

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Unnatural Selection:
  • You must choose a creature type that already exists in Magic. (2004-10-04)