Cri de guerre des gorilles {1}{R}
Instant
Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can’t be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn’s upkeep.
Illustrated by Bryon Wackwitz
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Cri de guerre des gorilles:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If a turn has multiple combat phases, this spell can be cast during any of them as long as it's before the beginning of that phase's Declare Blockers Step. (2013-09-20)