Manaplasm (Shards of Alara #138)

Manaplasma {2}{G}

Creatura — Melma

Ogniqualvolta giochi una magia, il Manaplasma prende +X/+X fino alla fine del turno, dove X è il costo di mana convertito di quella magia.

Urak si bloccò quando lo udì. Fu il suo primo errore. Si girò e lanciò una magia sigillante. Fu il suo ultimo errore.

1/1

Illustrated by Daarken

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Manaplasma:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • mana value takes into account only the mana symbols printed in the upper right corner of the card. Manaplasm doesn't care about additional costs, alternative costs, cost-reduction effects, or what you actually paid to cast the spell. (2008-10-01)
  • While a spell with {X} in its cost is on the stack, its mana value takes the chosen value of X into account. For example, if you cast Blaze (a spell with the mana cost {X}{R}) and choose a value of 5 for that X, then your Manaplasm will get +6/+6 until end of turn. (2008-10-01)