Flameskull (Adventures in the Forgotten Realms #378)

Crânefeu {1}{R}{R}

Créature : squelette

Vol

Le Crânefeu ne peut pas bloquer.

Reconstitution — Quand le Crânefeu meurt, exilez-le. Si vous faites ainsi, exilez la carte du dessus de votre bibliothèque. Jusqu'à la fin de votre prochain tour, vous pouvez jouer une de ces cartes. (Si vous avez lancé le Crânefeu de cette manière, vous ne pouvez pas jouer l'autre carte, et vice-versa.)

3/1

Illustrated by Xavier Ribeiro

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Crânefeu:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library. (2021-07-23)
  • You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands. (2021-07-23)