The Tarrasque (Adventures in the Forgotten Realms #207)

Die Tarraske {6}{G}{G}{G}

Legendäre Kreatur — Dinosaurier

Die Tarraske hat Eile und Abwehr {10}, solange sie gewirkt wurde.

Immer wenn Die Tarraske angreift, kämpft sie gegen eine Kreatur deiner Wahl, die der verteidigende Spieler kontrolliert.

Wenn sie sich erhebt, fallen Nationen.

10/10

Illustrated by Filip Burburan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Die Tarraske:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The Tarrasque will have haste and ward {10} even if it was cast from a zone other than your hand. May we suggest the command zone? (2021-07-23)
  • Fighting is not optional. If there is at least one legal target for The Tarrasque's last ability, it must fight. (2021-07-23)
  • The fight happens in the declare attackers step before blockers are declared. Unless the creature it is fighting survives, that creature won't be able to block that combat. (2021-07-23)
  • If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered. (2021-07-23)