Manto degli Antichi {3}{W}{W}
Incantesimo — Aura
Incanta creatura che controlli
Quando il Manto degli Antichi entra nel campo di battaglia, rimetti sul campo di battaglia un qualsiasi numero di carte Aura e/o Equipaggiamento bersaglio dal tuo cimitero assegnate alla creatura incantata.
La creatura incantata prende +1/+1 per ogni Aura ed Equipaggiamento ad essa assegnati.
Illustrated by Denman Rooke
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Manto degli Antichi:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- As the enters-the-battlefield ability is resolving, any targets that couldn't be legally attached to the creature enchanted by Mantle of the Ancients stay in your graveyard. (2021-07-23)
- If Mantle of the Ancients becomes attached to a different creature in response to its enters-the-battlefield ability, the creature it's attached to as that ability is resolving is the "enchanted creature," even though you used the original enchanted creature to choose targets. This means some of those targets may become illegal. (2021-07-23)
- If Mantle of the Ancients leaves the battlefield before its enters-the-battlefield ability resolves, the last permanent it was attached to before leaving the battlefield is the "enchanted creature" (even if that permanent is no longer a creature). (2021-07-23)