骷髏之舞 {3}{B}{B}
巫術
每位玩家各犧牲一個非衍生物的生物。擲一顆d20,然後將點數加上你以此法犧牲之生物的防禦力。
1~14 | 將一張以此法進入墳墓場的生物牌在你的操控下移回戰場。
15+ | 將至多兩張以此法進入墳墓場的生物牌在你的操控下移回戰場。
Illustrated by Randy Vargas
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for 骷髏之舞:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Starting with you and continuing in turn order, each player will choose which creature they will sacrifice. They will know the choices made by players before them in this order when they make that choice. The creatures are all sacrificed at the same time. (2021-07-23)
- All creatures are chosen and sacrificed before the die is rolled. You don't get to see what the result of the die roll is before choosing which creature to sacrifice. (2021-07-23)
- You add only the toughness of the creature you sacrificed this way, not the toughness of any creatures your opponent sacrificed. If you didn't sacrifice a creature this way, you will still roll a d20, but you will not add anything to the roll. (2021-07-23)
- If a player sacrifices their commander this way, they won't be able to choose whether to put it into the command zone until after Danse Macabre has finished resolving. Notably, this means that the sacrificed commander is a legal choice for the spell's controller to return to the battlefield. If they choose it this way, it will stay on the battlefield under their control. (2021-07-23)