![Outpost Siege (Forgotten Realms Commander #135) Outpost Siege (Forgotten Realms Commander #135)](https://cards.scryfall.io/large/front/6/8/68290a75-c3aa-4e8f-9e74-ec5bf2554c3b.jpg?1645589049)
Asedio al destacamento {3}{R}
Encantamiento
En cuanto el Asedio al destacamento entre al campo de batalla, elige kans o dragones.
• Kans — Al comienzo de tu mantenimiento, exilia la primera carta de tu biblioteca. Hasta el final del turno, puedes jugar esa carta.
• Dragones — Siempre que una criatura que controlas deje el campo de batalla, el Asedio al destacamento hace 1 punto de daño a cualquier objetivo.
Illustrated by Daarken
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Asedio al destacamento:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The card exiled by the "Khans" ability is exiled face up. Playing a card exiled with the "Khans" ability follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if it's a creature card, you can cast it only during your main phase while the stack is empty. (2014-11-24)
- If you exile a land card using the "Khans" ability, you may play that land only if you have any available land plays. Normally, this means you can play the land only if you haven't played a land yet that turn. (2014-11-24)
- If a noncreature card is manifested and then leaves the battlefield while face down, the "Dragons" ability will trigger. (2014-11-24)
- Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield. (2014-11-24)
- The words "Khans" and "Dragons" are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. "[Anchor word] — [Ability]" means "As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability]." Notably, the anchor word "Dragons" has no connection to the creature type Dragon. (2014-11-24)
- Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent. (2014-11-24)