Efecto sangrado {2}{W}{B}
Encantamiento
Al comienzo del combate en tu turno, las criaturas que controlas ganan la habilidad de volar hasta el final del turno si una carta de criatura en tu cementerio tiene la habilidad de volar. Lo mismo sucede con las habilidades de dañar primero, dañar dos veces, toque mortal, antimaleficio, indestructible, vínculo vital, amenaza, alcance, arrollar y vigilancia.
“¿Qué es un hombre, sino la suma de todos sus recuerdos? ¡Somos lo que vivimos! ¡Los cuentos que nos contamos!”.
—Clay Kaczmarek
Illustrated by Néstor Ossandón Leal
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Efecto sangrado:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The set of creatures affected by Bleeding Effect’s ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won’t gain any abilities, and the abilities gained won’t change if creature cards enter or leave your graveyard after the ability has resolved. (2024-07-05)
- If one of the creature cards in your graveyard has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants. (2024-07-05)