Furto Minore {3}{B}
Stregoneria
Corsa acrobatica {1}{B} (Puoi lanciare questa magia pagando il suo costo di corsa acrobatica se hai inflitto danno da combattimento a un giocatore in questo turno con un Assassino o un comandante.)
Guarda le prime due carte del grimorio di un avversario bersaglio ed esiliale a faccia in giù. Puoi giocare quelle carte fintanto che rimangono esiliate e puoi spendere mana di qualsiasi tipo per lanciarle. Crea una pedina Tesoro.
Illustrated by Fajareka Setiawan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Furto Minore:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You pay all costs and follow all normal timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty. (2024-07-05)
- If you leave the game, the cards remain exiled face down indefinitely. No player may look at them. (2024-07-05)
- Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that. (2024-07-05)