Altaïr Ibn-La'Ahad (Assassin's Creed #225)

Altaïr Ibn-La'Ahad {R}{W}{B}

Legendäre Kreatur — Mensch, Assassine

Erstschlag

Immer wenn Altaïr Ibn-La'Ahad angreift, schicke bis zu eine Assassine-Kreaturenkarte deiner Wahl aus deinem Friedhof mit einer Erinnerungsmarke ins Exil. Erzeuge dann für jede Kreaturenkarte im Exil, die du besitzt und auf der eine Erinnerungsmarke liegt, einen getappten und angreifenden Spielstein, der eine Kopie von ihr ist. Schicke jene Spielsteine am Ende des Kampfes ins Exil.

3/3

Illustrated by Axel Sauerwald

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Altaïr Ibn-La'Ahad:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Each of the tokens copies exactly what was printed on the card in exile and nothing else. They don't copy any information about the object the card was before it was exiled.  (2024-07-05)
  • If a card copied by one of the tokens had any "when [this permanent] enters the battlefield" abilities, then the token also has those abilities and will trigger them when it's created. Similarly, any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities that any of the tokens have copied will also work. (2024-07-05)
  • If an exiled card has {X} in its mana cost, X is 0. (2024-07-05)
  • You choose which player, planeswalker, or battle the tokens are attacking. Each token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same one that Altaïr is attacking. (2024-07-05)
  • Although the tokens enter the battlefield attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won't trigger when they enter the battlefield attacking. (2024-07-05)