Unerkannt bleiben {1}{U}{U}
Spontanzauber
Parkour — Bringe eine blaue Kreatur, die du kontrollierst, auf die Hand ihres Besitzers zurück.
Bringe eine Kreatur deiner Wahl auf die Hand ihres Besitzers zurück.
Ziehe eine Karte.
„Sie werden es nie lernen, in den Ecken nachzusehen.“
—Evie Frye
Illustrated by Justyna Dura
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Unerkannt bleiben:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If the target creature is an illegal target as Escape Detection tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card. (2024-07-05)
- Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that. (2024-07-05)