Fervor {2}{R}
Enchantment
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
“If your blood doesn’t run hot, I will make it run in the sands!”
—Maraxus of Keld
Illustrated by Franz Vohwinkel
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Fervor:
- If an attacking creature loses haste, perhaps because Fervor leaves the battlefield after attackers have been declared, it won’t be removed from combat. (2012-07-01)