Annelures chimériques {1}
Artefact
{X}{1} : Les Annelures chimériques deviennent une créature-artefact X/X. Sacrifiez-les à la fin du tour.
L'énergie qui donne vie aux anneaux les transforme aussi en flaques de métal en fusion inutilisables.
Illustrated by Michael Sutfin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
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Notes and Rules Information for Annelures chimériques:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If X is 0, Chimeric Coils becomes a 0/0 creature and is put into its owner’s graveyard. (2004-12-01)
- A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. (2008-08-01)