Sede de Sangue {1}{R}
Instant
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Illustrated by Anson Maddocks
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Sede de Sangue:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Has changed slightly in functionality, with the old continuous nature of the toughness reduction gone away; the toughness change remains static. For example, if you have three Swamps and Nightmare on the battlefield and then cast Blood Lust on it, it will become 7/1. If one of your Swamps is subsequently destroyed, your Nightmare will become 6/0 and be put in the graveyard. (2005-11-01)