The Flesh Is Weak {2}{W}{U}{B}
Enchantment
When The Flesh Is Weak enters, put a +1/+1 counter on each creature you control.
Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.
Nonartifact creatures get -1/-1.
Illustrated by Games Workshop
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for The Flesh Is Weak:
- If The Flesh is Weak enters the battlefield while you control a nonartifact creature with 1 toughness and no +1/+1 counters on it, the last ability will cause its toughness to become 0 and it will die before the first ability can put a counter on it. (2022-10-07)
- The same happens if a nonartifact creature you control with no +1/+1 counters on it has damage marked on it equal to its toughness minus 1. For example, if a 5/5 creature was dealt 4 damage earlier in the turn and its controller resolves The Flesh Is Weak, that creature will die before the +1/+1 counter is placed on it. (2022-10-07)