Clockwork Beast {6}
Artifact Creature — Beast
Clockwork Beast enters with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can’t cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.
0/4
Illustrated by Drew Tucker
Not Legal This version of this card has a non-standard Magic back. It is not legal for constructed play.
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Notes and Rules Information for Clockwork Beast:
- Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage. (2004-10-04)
- Can attack or block even if it has no counters. (2004-10-04)
- This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it. (2007-09-16)
- If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect. (2007-09-16)
- Clockwork Beast’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it. (2007-09-16)