Legion's Initiative (Double Masters 2022 #242)

Legion's Initiative {R}{W}

Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

{R}{W}, Exile Legion’s Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner’s control and those creatures gain haste until end of turn.

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Legion's Initiative:
  • The beginning of the next combat will happen even if the player whose turn it is doesn’t intend to attack with any creatures. (2013-04-15)
  • A creature that’s both red and white will get +1/+1 from Legion’s Initiative. (2013-04-15)