March of the Machines (Tenth Edition #91)

Marcia delle Macchine {3}{U}

Incantesimo

Ogni artefatto non creatura è una creatura artefatto con forza e costituzione pari al suo costo di mana convertito. (Un Equipaggiamento che è una creatura non può equipaggiare una creatura.)

Illustrated by Ben Thompson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Marcia delle Macchine:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If a noncreature artifact is also another card type, such as enchantment or land, it will retain those types in addition to being an artifact creature. (2004-12-01)
  • If an Equipment becomes a creature, it can no longer equip a creature. If it's currently attached to a creature, it becomes unattached (but remains on the battlefield). You can activate the Equipment's equip ability, but it won't do anything. (2004-12-01)
  • Each artifact land has a mana value of 0. March of the Machines makes them 0/0 creatures, which are put into the graveyard as a state-based action. (2004-12-01)
  • If a noncreature artifact becomes an artifact creature this way and then another effect animates it, the new effect overrides March of the Machines's effect. For example, Chimeric Staff is a 4/4 creature while March of the Machines is on the battlefield. If you activate Chimeric Staff's ability and choose X = 5, Chimeric Staff will be a 5/5 artifact creature for the rest of the turn. (2007-07-15)
  • A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn. (2009-10-01)