Aldeia nas Copas
Terreno
Aldeia nas Copas entra em jogo virado.
{T}: Adicione {G} à sua reserva de mana.
{1}{G}: Aldeia nas Copas torna-se uma criatura verde 3/3 do tipo Símio com atropelar até o final do turno. Ela ainda conta como um terreno. (Se ela fosse causar dano de combate suficiente para destruir seus bloqueadores, você pode fazer com que ela cause o resto de seu dano ao jogador defensor.)
Illustrated by Rob Alexander
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Aldeia nas Copas:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. (2008-08-01)
- Activating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply. (2009-10-01)