Rush of Battle (Khans of Tarkir #19)

Rush of Battle {3}{W}

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

The Mardu charge reflects the dragon’s speed—and its hunger.

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Rush of Battle:
  • Warrior creatures you control as Rush of Battle resolves gain lifelink in addition to getting +2/+1. (2014-09-20)