Anthropede {3}{G}
Creature — Insect
Reach
When Anthropede enters, you may discard a card or pay {2}. When you do, destroy target Room.
The touch of its many hands is almost gentle, at first. But then the grip tightens, and the mandibles dig in.
3/4
Illustrated by Loïc Canavaggia
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Anthropede:
- You don't choose a target for Anthropede's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you discard a card or pay {2} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2024-09-20)