Anthropede (Duskmourn: House of Horror #167)

Anthropede {3}{G}

Creature — Insect

Reach

When Anthropede enters, you may discard a card or pay {2}. When you do, destroy target Room.

The touch of its many hands is almost gentle, at first. But then the grip tightens, and the mandibles dig in.

3/4

Illustrated by Loïc Canavaggia

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Anthropede:
  • You don't choose a target for Anthropede's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you discard a card or pay {2} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2024-09-20)