Mossborn Hydra (Foundations #107)

Mossborn Hydra {2}{G}

Creature — Elemental Hydra

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

This creature enters with a +1/+1 counter on it.

Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.

0/0

Illustrated by Monztre

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Mossborn Hydra:
  • To double the number of +1/+1 counters on Mossborn Hydra, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly. (2024-11-08)
  • If Mossborn Hydra somehow enters at the same time as one or more other lands you control, its last ability triggers for each of those lands. (2024-11-08)
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. (2024-11-08)
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. (2024-11-08)
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). (2024-11-08)