High Troller (Mystery Booster Playtest Cards 2019 #54)

High Troller {3}{R}

Creature — Troll Shaman

All targeted spells and abilities cost {2} less and have their targets chosen randomly.

4/1

Illustrated by Graeme Hopkins

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for High Troller:
  • A spell or ability is targeted if it has one or more targets. (2019-11-12)
  • If a spell or ability has “any number” of targets or “up to” a given number of targets, first its controller choses how many targets it has. If that number is greater than zero, the targets are chosen randomly. (2019-11-12)
  • A triggered ability won’t cost less, since there isn’t a triggering cost to reduce, but its targets will be chosen randomly. (2019-11-12)
  • Targets are chosen only from among legal targets. (2019-11-12)
  • If a spell or ability has two or more targets where the legality of one or more of those targets depends on what one or more of the other targets are, the targets are chosen at random in the order specified on the card. If choosing one player or object as a target would cause no legal targets to remain for another target, that player or object can’t be randomly chosen. (2019-11-12)
  • Targeted spells and abilities cost only {2} less, even if they have more than one target. (2019-11-12)
  • One a spell or ability has had random targets chosen, a player can’t choose to not finish casting or activating that spell or ability unless there’s no way for the player to complete the process. For example, the player can’t choose to not activate mana abilities to pay for the spell. (2019-11-12)