Mindwhip Sliver {2}{B}
Creature — Sliver
All Slivers have “{2}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery.”
“They share more than their thoughts. We must shatter their link quickly!”
—Hanna, to Orim
2/2
Illustrated by Jeff Miracola
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Mindwhip Sliver:
- If you cast this as normal during your main phase, it will enter the battlefield and you’ll receive priority. If no abilities trigger because of this, you can activate its ability immediately, before any other player has a chance to remove it from the battlefield. (2013-04-15)
- If you cast a Sliver as normal during your main phase, it will enter the battlefield and you’ll receive priority. If no abilities trigger because of this, you can activate its ability immediately, before any other player has a chance to remove it from the battlefield. (2013-04-15)
- Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit. (2013-07-01)
- If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures. (2013-07-01)