Faerie Mastermind {1}{U}
Creature — Faerie Rogue
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
Yuta Takahashi, World Champion XXVII
2/1
Illustrated by Joshua Raphael
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
- TCGplayer (Get 10% back) $10.15 Foil (Get 10% back) ✶ $10.70
- Buy on Cardmarket €8.72 Buy foil on Cardmarket ✶ €10.92
- Buy on Cardhoarder 1.05
* Through May 17, earn 10% store credit when you buy any singles product on TCGplayer. See store for final prices.
Notes and Rules Information for Faerie Mastermind:
- Faerie Mastermind doesn’t need to have been under your control when the first card is drawn for its ability to trigger. As long as you control it when an opponent draws their second card in a turn, that ability will trigger. (2023-04-14)