Unyaro (March of the Machine Commander #68)

Unyaro

Plane — Zhalfir

At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn’t exist.)

Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance.

Illustrated by Robin Olausson

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Notes and Rules Information for Unyaro:
  • A creature phased out by Unyaro doesn’t phase in during its controller’s untap step as normal. (2023-04-14)
  • While a permanent is phased out, it’s treated as though it doesn't exist. It can’t be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can’t trigger, it can’t attack or block, and so on. (2023-04-14)
  • Phasing out doesn’t cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won’t cause any “enters the battlefield” abilities to trigger. (2023-04-14)
  • Any one-shot effects that are waiting “until [this] leaves the battlefield,” such as that of Banisher Priest, won’t happen when a permanent phases out. (2023-04-14)
  • Any continuous effects with a “for as long as” duration, such as that of Tide Shaper, ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects. (2023-04-14)
  • Each Aura and Equipment attached to a permanent that’s phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters. (2023-04-14)
  • Choices made for permanents as they entered the battlefield are remembered when they phase in. (2023-04-14)